Published May 30, 2026
Most document tools were designed for a mouse and then squeezed onto a phone. Drag handles end up smaller than a fingertip and dialogs run off the screen.
Designing for touch first changes the layout: bigger targets, sheets instead of modals, and gestures that map to what people already do in their photo app.
It also changes the performance budget. A phone has less memory, so rendering has to be incremental and previews have to be cheap.
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